************************** Starting Of Header File Part ***************************
#import <UIKit/UIKit.h>
#define OVALSCALEX 1.0
#define OVALSCALEY 70.0/425.0
@interface CustomAleartView : UIAlertView <UIAlertViewDelegate> {
}
- (void) drawRoundedRect:(CGRect) rect
withBackground:(UIColor *) backgroundColor
andBorder:(UIColor *) borderColor
andRadius:(CGFloat) radius
andContext:(CGContextRef)cntxt;
@end
************************** Starting Of Implementation Part ***************************
#import "CustomAleartView.h"
@implementation CustomAleartView
- (id)initWithFrame:(CGRect)frame {
if (self = [super initWithFrame:frame]) {
// Initialization code
}
return self;
}
- (void)willPresentAlertView:(UIAlertView *)alertView{
self.frame = CGRectMake(10, 20, 420, 300);
}
- (void)drawRect:(CGRect)rect {
// Drawing code
CGContextRef context = UIGraphicsGetCurrentContext ();
[self drawRoundedRect:rect withBackground:[UIColor blackColor] andBorder:[UIColor whiteColor] andRadius:10.0 andContext:context];
}
- (void) drawRoundedRect:(CGRect) rect
withBackground:(UIColor *) backgroundColor
andBorder:(UIColor *) borderColor
andRadius:(CGFloat) radius
andContext:(CGContextRef)cntxt
{
CGContextRef context = cntxt;
CGContextSaveGState (context);
//Calculate rounded form
CGMutablePathRef roundedPath = CGPathCreateMutable ();
CGPathMoveToPoint (roundedPath, NULL, CGRectGetMinX (rect) + radius, CGRectGetMinY (rect));
CGPathAddArc (roundedPath, NULL, CGRectGetMaxX (rect)-radius, CGRectGetMinY (rect)+radius, radius, 3*M_PI/2, 0, 0);
CGPathAddArc (roundedPath, NULL, CGRectGetMaxX (rect)-radius, CGRectGetMaxY (rect)-radius, radius, 0, M_PI/2, 0);
CGPathAddArc (roundedPath, NULL, CGRectGetMinX (rect)+radius, CGRectGetMaxY (rect)-radius, radius, M_PI/2, M_PI, 0);
CGPathAddArc (roundedPath, NULL, CGRectGetMinX (rect)+radius, CGRectGetMinY (rect)+radius, radius, M_PI, 3*M_PI/2, 0);
CGPathCloseSubpath (roundedPath);
//If background defined, fill roundedPath and add some light effect from the top
if (backgroundColor)
{
//Fill background
CGContextSetFillColorWithColor (context, [backgroundColor CGColor]);
CGContextAddPath (context, roundedPath);
CGContextFillPath (context);
//Clip area
CGContextAddPath (context, roundedPath);
CGContextClip (context);
// Draw elipse
CGContextSetFillColorWithColor (context, [[[UIColor whiteColor] colorWithAlphaComponent:40.0/255.0] CGColor]);
CGContextScaleCTM (context, OVALSCALEX, OVALSCALEY);
CGContextAddArc (context,
(rect.origin.x+rect.size.width/2.0)/OVALSCALEX,
(rect.origin.y+0.0)/OVALSCALEY,
rect.size.width/2.0*425.0/270.0,
0.0, 2*M_PI, 1);
CGContextFillPath (context);
CGContextRestoreGState (context); // Reset CTM
CGContextSaveGState (context);
}
if (borderColor)
{
CGContextSetStrokeColorWithColor (context, [borderColor CGColor]);
CGContextSetLineWidth (context, 3.0);
CGContextAddPath (context, roundedPath);
CGContextStrokePath (context);
}
CFRelease (roundedPath);
CGContextRestoreGState (context);
}
- (void)dealloc {
[super dealloc];
}
@end
#import <UIKit/UIKit.h>
#define OVALSCALEX 1.0
#define OVALSCALEY 70.0/425.0
@interface CustomAleartView : UIAlertView <UIAlertViewDelegate> {
}
- (void) drawRoundedRect:(CGRect) rect
withBackground:(UIColor *) backgroundColor
andBorder:(UIColor *) borderColor
andRadius:(CGFloat) radius
andContext:(CGContextRef)cntxt;
@end
************************** Starting Of Implementation Part ***************************
#import "CustomAleartView.h"
@implementation CustomAleartView
- (id)initWithFrame:(CGRect)frame {
if (self = [super initWithFrame:frame]) {
// Initialization code
}
return self;
}
- (void)willPresentAlertView:(UIAlertView *)alertView{
self.frame = CGRectMake(10, 20, 420, 300);
}
- (void)drawRect:(CGRect)rect {
// Drawing code
CGContextRef context = UIGraphicsGetCurrentContext ();
[self drawRoundedRect:rect withBackground:[UIColor blackColor] andBorder:[UIColor whiteColor] andRadius:10.0 andContext:context];
}
- (void) drawRoundedRect:(CGRect) rect
withBackground:(UIColor *) backgroundColor
andBorder:(UIColor *) borderColor
andRadius:(CGFloat) radius
andContext:(CGContextRef)cntxt
{
CGContextRef context = cntxt;
CGContextSaveGState (context);
//Calculate rounded form
CGMutablePathRef roundedPath = CGPathCreateMutable ();
CGPathMoveToPoint (roundedPath, NULL, CGRectGetMinX (rect) + radius, CGRectGetMinY (rect));
CGPathAddArc (roundedPath, NULL, CGRectGetMaxX (rect)-radius, CGRectGetMinY (rect)+radius, radius, 3*M_PI/2, 0, 0);
CGPathAddArc (roundedPath, NULL, CGRectGetMaxX (rect)-radius, CGRectGetMaxY (rect)-radius, radius, 0, M_PI/2, 0);
CGPathAddArc (roundedPath, NULL, CGRectGetMinX (rect)+radius, CGRectGetMaxY (rect)-radius, radius, M_PI/2, M_PI, 0);
CGPathAddArc (roundedPath, NULL, CGRectGetMinX (rect)+radius, CGRectGetMinY (rect)+radius, radius, M_PI, 3*M_PI/2, 0);
CGPathCloseSubpath (roundedPath);
//If background defined, fill roundedPath and add some light effect from the top
if (backgroundColor)
{
//Fill background
CGContextSetFillColorWithColor (context, [backgroundColor CGColor]);
CGContextAddPath (context, roundedPath);
CGContextFillPath (context);
//Clip area
CGContextAddPath (context, roundedPath);
CGContextClip (context);
// Draw elipse
CGContextSetFillColorWithColor (context, [[[UIColor whiteColor] colorWithAlphaComponent:40.0/255.0] CGColor]);
CGContextScaleCTM (context, OVALSCALEX, OVALSCALEY);
CGContextAddArc (context,
(rect.origin.x+rect.size.width/2.0)/OVALSCALEX,
(rect.origin.y+0.0)/OVALSCALEY,
rect.size.width/2.0*425.0/270.0,
0.0, 2*M_PI, 1);
CGContextFillPath (context);
CGContextRestoreGState (context); // Reset CTM
CGContextSaveGState (context);
}
if (borderColor)
{
CGContextSetStrokeColorWithColor (context, [borderColor CGColor]);
CGContextSetLineWidth (context, 3.0);
CGContextAddPath (context, roundedPath);
CGContextStrokePath (context);
}
CFRelease (roundedPath);
CGContextRestoreGState (context);
}
- (void)dealloc {
[super dealloc];
}
@end
No comments:
Post a Comment