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Showing posts with label iPhone. Show all posts
Showing posts with label iPhone. Show all posts

Friday, May 3, 2019

how to record/capture screen in iOS with the help of Swift programming?

Hello everyone,

- Nowadays, I'm working for screen recording operation in my one of the projects and it's really an interesting one which I want to share with my blog's followers.

- Please check below code lines for detailed information about implementation with Swift.


import Foundation
import ReplayKit
import AVKit

/// A customised class for Video & Audio recording functionality
class ScreenRecorder {
    var assetWriter: AVAssetWriter?
    var videoInput: AVAssetWriterInput?
    var audioInput: AVAssetWriterInput?
    var recorder = RPScreenRecorder.shared()
    var fileURL: URL?
    var timer: Timer?
    
    // MARK: ====================================
    // MARK: ScreenRecorder with Capture Screen event
    // MARK: ====================================
    
    func startRecording(withFilepath fileURL: URL, recordingHandler:@escaping (Error?) -> Void) {
        do {
            assetWriter = try AVAssetWriter(outputURL: fileURL, fileType:
                AVFileType.mp4)
            //-- Video Input
            let videoOutputSettings: [String: Any] = [
                AVVideoCodecKey: AVVideoCodecType.h264,
                AVVideoWidthKey: UIScreen.main.bounds.size.width,
                AVVideoHeightKey: UIScreen.main.bounds.size.height,
                AVVideoCompressionPropertiesKey: [AVVideoAverageBitRateKey: 2300000,
                                                  AVVideoProfileLevelKey: AVVideoProfileLevelH264High40]
            ]
            //-- Audio Input
            var channelLayout = AudioChannelLayout()
            channelLayout.mChannelLayoutTag = kAudioChannelLayoutTag_MPEG_5_1_D
            let audioOutputSettings: [String: Any] = [
                AVNumberOfChannelsKey: 6,
                AVFormatIDKey: kAudioFormatMPEG4AAC_HE,
                AVSampleRateKey: 44100,
                AVEncoderBitRateKey: 128000,
                AVChannelLayoutKey: NSData(bytes: &channelLayout, length: MemoryLayout.size(ofValue: channelLayout))
            ]
            
            audioInput = AVAssetWriterInput(mediaType: .audio, outputSettings: audioOutputSettings)
            videoInput = AVAssetWriterInput (mediaType: .video, outputSettings: videoOutputSettings)
            
            audioInput?.expectsMediaDataInRealTime = true
            videoInput?.expectsMediaDataInRealTime = true
            
            assetWriter?.add(audioInput!)
            assetWriter?.add(videoInput!)
            
            recorder.isMicrophoneEnabled = true
            recorder.startCapture(handler: { (sample, bufferType, error) in
                recordingHandler(error)
                if CMSampleBufferDataIsReady(sample) {
                    if self.assetWriter?.status == AVAssetWriter.Status.unknown {
                        self.assetWriter?.startWriting()
                        self.assetWriter?.startSession(atSourceTime: CMSampleBufferGetPresentationTimeStamp(sample))
                    }
                    if self.assetWriter?.status == AVAssetWriter.Status.failed {
                        print("Error occured, status = \(String(describing: self.assetWriter?.status.rawValue)), \(String(describing: self.assetWriter?.error?.localizedDescription)) \(String(describing: self.assetWriter?.error))")
                        self.assetWriter?.cancelWriting()
                        self.assetWriter?.endSession(atSourceTime: CMSampleBufferGetPresentationTimeStamp(sample))
                        recordingHandler(error)
                        return
                    }
                    //-- Video Data
                    if (bufferType == .video), let isReadyForMoreMediaData = self.videoInput?.isReadyForMoreMediaData, isReadyForMoreMediaData == true {
                        self.videoInput?.append(sample)
                    }
                    //-- Audio Data
                    if (bufferType == .audioApp || bufferType == .audioMic), let isReadyForMoreMediaData = self.audioInput?.isReadyForMoreMediaData, isReadyForMoreMediaData == true {
                        self.audioInput?.append(sample)
                    }
                }
            }, completionHandler: { (error) in
                recordingHandler(error)
            })
        } catch {
            recordingHandler(error)
        }
    }
    
    func stopRecording(handler: @escaping (Error?) -> Void) {
        recorder.stopCapture { (error) in
            handler(error)
            if self.assetWriter?.status == AVAssetWriter.Status.failed || self.assetWriter?.status == AVAssetWriter.Status.cancelled || self.assetWriter?.status == AVAssetWriter.Status.unknown || self.assetWriter?.status == AVAssetWriter.Status.completed {
                return
            } else {
                self.audioInput?.markAsFinished()
                self.videoInput?.markAsFinished()
                self.assetWriter?.finishWriting(completionHandler: {
                })
            }
        }
    }
    
   class func createReplaysFolder() {
        // path to documents directory
        let documentDirectoryPath = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true).first
        if let documentDirectoryPath = documentDirectoryPath {
            // create the custom folder path
            let replayDirectoryPath = documentDirectoryPath.appending("/Replays")
            let fileManager = FileManager.default
            if !fileManager.fileExists(atPath: replayDirectoryPath) {
                do {
                    try fileManager.createDirectory(atPath: replayDirectoryPath,
                                                    withIntermediateDirectories: false,
                                                    attributes: nil)
                } catch {
                    print("Error creating Replays folder in documents dir: \(error)")
                }
            }
        }
    }
    
   class func filePath(_ fileName: String) -> String {
        createReplaysFolder()
        let paths = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)
        let documentsDirectory = paths[0] as String
        let filePath: String = "\(documentsDirectory)/Replays/\(fileName).mp4"
        return filePath
    }
}

// MARK: ====================================
// MARK: ScreenRecorder with Recording Event
// MARK: ====================================

extension ScreenRecorder {
    //-- Start screen recording event
    func startRecording(recordingHandler: @escaping(String?) -> Void) {
        guard recorder.isAvailable else {
            recordingHandler("Recording is not available at this time.")
            return
        }
        //recorder.delegate = self
        recorder.isMicrophoneEnabled = true
        recorder.startRecording{ (error) in
            if error == nil {
                #if DEBUG
                print("Started Recording Successfully")
                #endif
                recordingHandler(nil)
            } else {
                recordingHandler(error?.localizedDescription)
            }
        }
    }
    
    //-- Stop screen recording event
    func stopRecording(recordingHandler: @escaping(RPPreviewViewController?, Error?) -> Void) {
        recorder.stopRecording { (preview, error) in
            recordingHandler(preview, error)
        }
    }
}

- Please create one ScreenRecorder.swift file and add the above contents to that file. After this, please import this to another class where you want to implement this functionality. 



For example :


/// Video button click event

@IBAction func btnVideoClicked(_ sender: UIButton) {
    
    sender.isSelected = !sender.isSelected
    
    if sender.isSelected {
        
        startScreenRecording()
        
    } else {
        
        stopScreenRecording()
        
    }
    
}

// MARK: ====================================
// MARK: Start Capturing Part
// MARK: ====================================

/// Start event for Screen Recording
func startScreenRecording() {
    let fileURL = URL(fileURLWithPath: filePath("Recording_\(Date().convertToStringWith(Constants.DateFormates.filedateformat)!)"))
    screenRecorder. startRecording(withFilepath: fileURL!) { (error) in
        if error == nil {
            
        } else {
            #if DEBUG
            print(error ?? "")
            #endif
            sender.isSelected = !sender.isSelected
        }
    }
}

// MARK: ====================================
// MARK: Stop Capturing Part
// MARK: ====================================

/// stop event for Screen Recording
func stopScreenRecording() {
    screenRecorder.stopRecording{ (error) in
        if error == nil {
            sender.isSelected = !sender.isSelected
            // An alert will be displayed to save or delete recorded video
            displayAlertToSaveOrDeleteVideo()
        } else {
            #if DEBUG
            print(error ?? "")
            #endif
        }
    }
}

/// A function to display an alert to save or delete the recorded video
func displayAlertToSaveOrDeleteVideo() {
    DispatchQueue.main.async(execute: {
        let alert = UIAlertController(title: "Recording Finished", message: "Do you want to save or delete recording?", preferredStyle: .alert)
        let deleteAction = UIAlertAction(title: "Delete", style: .destructive, handler: { (action: UIAlertAction) in
            DispatchQueue.main.async(execute: {
                //-- Share annoted image's local path to upload it on server.
                if let savedAnnotedFilePath = screenRecorder.assetWriter?.outputURL.path, FileManager.shared.fileExists(atPath: savedAnnotedFilePath) {
                    do {
                        try AppInfo.shared.fileManager.removeItem(atPath: savedAnnotedFilePath)

                    // recording deleted successfully

                        
                    } catch {
                        self.view?.makeToast(error.localizedDescription)
                    }
                } else {
                    // recorded_file_not_found
                }
            })
        })
        let editAction = UIAlertAction(title: "Save", style: .default, handler: { (action: UIAlertAction) -> Void in
            DispatchQueue.main.async(execute: {
                //-- Share annoted image's local path to upload it on server.
                if let savedAnnotedFilePath = self.assetWriter?.outputURL.path, AppInfo.shared.fileManager.fileExists(atPath: savedAnnotedFilePath) {
                    // MOVE OR UPLOAD FILE TO DESNTINATION
                } else {
                    // recorded_file_not_found
                }
            })
        })
        alert.addAction(editAction)
        alert.addAction(deleteAction)
        self.present(alert, animated: true, completion: nil)
    })
}


- Try this in your project, you will definitely get success and in case of any issue, post your comment. I will try to respond to it with an appropriate solution.


Regards,

Thursday, December 18, 2014

Steps to regenerate libzbar library for 64-bit architecture support.

Hi everyone,
After a long time, I'm back to share some useful things with you. In now a days, I'm busy to make my application 64-bit architecture devices support as per apple's guide line which must be followed before 1st February 2015. So, I have started to make third party libraries compatible to 64-bit architecture. For that, I choose libZbar and steps are as defined below : (iPhone 6 & 6 Plus support)
Step 1 : Download the source code (you must have Mercurial for mac):
Step 2 : Open Terminal and run following commands
        b. To Enter zbar directory command : cd zbar
        c. To checkout command : hg checkout iPhoneSDK-1.3.1
        d. To open project use this command : open iphone/zbar.xcodeproj
Step 3 : In the xcode project edit the "libzbar" scheme and select Release in Build configuration
Step 4 : Go to Build Settings set following Architectures
         a. Architectures - > Standard architectures(armv7,armv72,arm64)
         b. Valid Architectures -> arm64,armv7 armv7s
Step 5 : Compile libzbar for device AND for simulator, here the configuration:
Step 6 : Find the compiled libzbar.a and go in the folder using Teminal.app,
In My Case : /Users/Nell/Library/Developer/Xcode/DerivedData/zbar-gyozyrpbqzvslmfoadhqkwskcesd/Build/Products
Step 7 : In this folder, you should have two sub folders namely "Release-iphoneos" and "Release-iphonesimulator".
Step 8 : using xcode command line tools build your universal lib:
      lipo -create Release-iphoneos/libzbar.a Release-iphonesimulator/libzbar.a -o libzbar.a
Now you can use the libzbar.a created, both in device and simulator.

Regards ,
Nilesh M. Prajapati

Wednesday, May 14, 2014

How to print log for debug mode only in iOS application?

Hi,
Everyone,

Sometimes, we wish to print console in our code for DEBUG mode only. Somehow, We also forget to remove that line from our code too at the time of execution of our product. 


So, I found better solution which helps you to overcome this situation. Please keep below code in your common file and use it anywhere in your code or put it in .pch file of your project.



/******* Start Here ********/

#ifdef DEBUG
# define DLog(fmt, ...) NSLog((@"%s [Line %d] " fmt), __PRETTY_FUNCTION__, __LINE__, ##__VA_ARGS__);
#else
# define DLog(...)
#endif

// ALog always displays output regardless of the DEBUG setting

#define ALog(fmt, ...) NSLog((@"%s [Line %d] " fmt), __PRETTY_FUNCTION__, __LINE__, ##__VA_ARGS__);

/******* End Here ********/


**** For Example : 

NSString *str = @"https://www.apple.com"
DLog(@"%@",str);

Console : https://www.apple.com



Regards,
Nilesh M. Prajapati

Monday, January 27, 2014

Asynchronous image downloading with dispatch_async queue

Hi,

There's no need to implement any framework for LazyImage loading as of now. You can do it simply by writing few lines of code below.. Just take a look..


Example : 

UIActivityIndicatorView *activity = [[UIActivityIndicatorView alloc]init];
UIImageView * userImage = [[UIImageView alloc]init];

        [activity startAnimating];
        dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0ul);
        dispatch_async(queue, ^(void) {
            //  You may want to cache this explicitly instead of reloading every time.
            NSData *imageData = [NSData dataWithContentsOfURL:[NSURL URLWithString:url]];
            UIImage* image = [[UIImage alloc] initWithData:imageData];
            dispatch_async(dispatch_get_main_queue(), ^{
                // Capture the indexPath variable, not the cell variable, and use that
               userImage.image = image;
                [activity stopAnimating];
            });
       });


Regards,
Nilesh M. Prajapati

Monday, January 13, 2014

how to share information in iPhone?

Hi,
Recently I have integrated UIActivityViewController in my one of the applications for iOS 6.0 and later versions. For iOS 5.1.1, I used default "twitter.framework".
Please check below code to share information in your application through social media.

//******* Place below code into Implementation part *********//

UIPopoverController *popup;
UIActionSheet *actionSheet;

#define HTML_STR @"" //Any html string which you want to set at the time of sending an email for iOS 5.1.1 and below iOS.

#pragma mark -------------------
#pragma mark Share Button Click event
#pragma mark -------------------

-(IBAction)btnShareClick:(id)sender
{
    if (SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(@"6.0"))
    {
        [self showActivityView]; // For iOS 6.0 & later ....
    }
    else
    {
        [self showActionSheet]; // For iOS 5.1.1 & below ....
    }
}

#pragma mark -------------------
#pragma mark UIActivityViewController Delegate methods
#pragma mark -------------------

-(void)showActivityView // For iOS 6.0 & later ....
{
    NSMutableDictionary *dictInfo = [array objectAtIndex:index];
   
    //-- set up the data objects
    NSString *Title = [NSString stringWithFormat:@"Promotion Title : %@\n",[dictInfo valueForKey:@"Title"]];
    NSString *fullAddress = [NSString stringWithFormat:@"%@, %@",[dictInfo valueForKey:@"City"],[dictInfo valueForKey:@"StateName"]];
   NSString *validDate = [NSString stringWithFormat:@"Date : %@ To %@ \n",[dictInfo valueForKey:@"strStartDate"],[dictInfo valueForKey:@"strEndDate"]];
    NSURL *url = [NSURL URLWithString:[NSString stringWithFormat:@"http://www.xyz.com/%@",[dictInfo valueForKey:@"url"]]];
   
    UIImage *image = [UIImage imageNamed:@"title.png"];
    NSArray *activityItems = [NSArray arrayWithObjects:Title,
                              fullAddress,
                              validDate,
                              url,
                              image,nil];
   
    //-- initialising the activity view controller
    UIActivityViewController *activityView = [[UIActivityViewController alloc]initWithActivityItems:activityItems applicationActivities:nil];
    //-- define the activity view completion handler
    activityView.completionHandler = ^(NSString *activityType, BOOL completed)
    {
        NSLog(@"Activity Type selected: %@", activityType);
        if (completed)
        {
            NSLog(@"Selected activity was performed.");
        }
        else
        {
            if (activityType == NULL) {
                NSLog(@"User dismissed the view controller without making a selection.");
            }
            else {
                NSLog(@"Activity was not performed.");
            }
        }
      }
    };
   
    //-- define activity to be excluded (if any)
    if (SYSTEM_VERSION_GREATER_THAN_OR_EQUAL_TO(@"7.0")) {
        activityView.excludedActivityTypes = [NSArray arrayWithObjects:UIActivityTypeAddToReadingList,UIActivityTypeAirDrop,nil];
    }
    else
    {
        activityView.excludedActivityTypes = [NSArray arrayWithObjects:UIActivityTypeSaveToCameraRoll,nil];
    }
   
    if (IS_IPAD)
    {
        if (self.popup) {
            [self.popup dismissPopoverAnimated:NO];
            popup = nil;
        }
        self.popup = [[UIPopoverController alloc] initWithContentViewController:activityView];
        //UIBarButtonItem *barBtn = (UIBarButtonItem *)[self.navigationItem.rightBarButtonItems objectAtIndex:3];
        self.popup.delegate = self;
        [self.popup presentPopoverFromRect:selectedButton.frame inView:selectedButton.superview permittedArrowDirections:UIPopoverArrowDirectionAny animated:YES];
    }
    else
    {
        //-- show the activity view controller
        [self presentViewController:activityView
                           animated:YES completion:^{
                               Appdel.objTab.hidden=YES;
                           }];
    }
}

#pragma mark ------------------------------
#pragma mark UIPopoverController delegate method
#pragma mark ------------------------------

- (void)popoverControllerDidDismissPopover:(UIPopoverController *)popoverController
{
    if (self.popup) {
        [self.popup dismissPopoverAnimated:NO];
        popup = nil;
    }
}
#pragma mark ------------------------------
#pragma mark UIActionSheet delegate method
#pragma mark ------------------------------

-(void)showActionSheet // For iOS 5.1.1 & below
{
    if (actionSheet) {
        [actionSheet dismissWithClickedButtonIndex:3 animated:YES];
        actionSheet = nil;
    }
    actionSheet = [[UIActionSheet alloc]initWithTitle:@"Share with"
                                             delegate:self
                                    cancelButtonTitle:nil
                               destructiveButtonTitle:nil
                                    otherButtonTitles:@"Email",@"Facebook",@"Twitter",@"Cancel",nil];
    if (IS_IPAD)
    {
        [actionSheet showFromRect:selectedButton.frame inView:selectedButton.superview animated:YES];
    }
    else
    {
        [actionSheet showInView:self.view];
    }
}

-(void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex // For iOS 5.1.1 & below
{
    switch (buttonIndex)
    {
        case 0:
            NSLog(@"Email");
        {
                [self openMailComposer];
        }
            break;
        case 1:
            NSLog(@"Facebook");
        {
            [Appdel.HUD show:YES];
            [self performSelector:@selector(dofacebookLogin) withObject:nil afterDelay:0.5];
        }
            break;
        case 2:
            NSLog(@"Twitter");
        {
                [self sendTwitToYourAccout];
        }
            break;
        case 3:
            NSLog(@"Cancel");
            break;
        default:
            break;
    }
}

- (void)actionSheet:(UIActionSheet *)actionSheet1 didDismissWithButtonIndex:(NSInteger)buttonIndex // For iOS 5.1.1 & below
{
    if (actionSheet) {
        [actionSheet dismissWithClickedButtonIndex:3 animated:YES];
        actionSheet = nil;
    }
}

#pragma mark ------------------------------
#pragma mark MFMailComposeViewController delegate method
#pragma mark ------------------------------


-(void)openMailComposer // For iOS 5.1.1 & below
{
    NSMutableDictionary *dictInfo = [array objectAtIndex:index];
  
    NSString *Title = [NSString stringWithFormat:@"Title : %@</br></br>",[dictInfo valueForKey:@"Title"]];
    NSString *fullAddress = [NSString stringWithFormat:@"%@, %@",[dictInfo valueForKey:@"City"],[dictInfo valueForKey:@"State"]];
    NSString *validDate = [NSString stringWithFormat:@"Date : %@ To %@ </br></br>",[dictInfo valueForKey:@"strStartDate"],[dictInfo valueForKey:@"strEndDate"]];
  
    NSString *strUrl = [NSString stringWithFormat:@"http://www.xyz.com/%@",[dictInfo valueForKey:@"url_name"]];
    NSString *combinedString = [NSString stringWithFormat:@"%@ %@ %@ %@",Title,fullAddress,validDate,strUrl];
    NSString *string = [NSString stringWithFormat:HTML_STR,combinedString,strUrl,[dictInfo valueForKey:@"ImageUrl"]];
  
    MFMailComposeViewController *picker = [[MFMailComposeViewController alloc] init];
    picker.mailComposeDelegate = self;
    [picker setSubject:@"Send Mail"];
  
    NSArray *toRecipients = [NSArray arrayWithObject:@""];
    [picker setToRecipients:toRecipients];
  
    NSString *emailBody = [NSString stringWithFormat:@"%@",string];
    [picker setMessageBody:emailBody isHTML:YES];
      
    picker.navigationBar.tintColor=[UIColor colorWithRed:0.976 green:0.612 blue:0.067 alpha:1];
    [self presentModalViewController:picker animated:YES];
    picker = nil;
    toRecipients = nil;
}

- (void)mailComposeController:(MFMailComposeViewController *)controller didFinishWithResult:(MFMailComposeResult)result error:(NSError *)error
{
    [controller dismissModalViewControllerAnimated:NO];
}

#pragma mark ------------------------------
#pragma mark TWTweetComposeViewController delegate method
#pragma mark ------------------------------

-(void)sendTwitToYourAccout// For iOS 5.1.1 & below
{
    if ([TWTweetComposeViewController canSendTweet])
    {
        NSMutableDictionary *dictInfo = [array objectAtIndex:index];
       
        NSString *promotionTitle = [NSString stringWithFormat:@"Title : %@",[dictInfo valueForKey:@"Title"]];
        NSString *validDate = [NSString stringWithFormat:@"Date : %@ To %@",[dictInfo valueForKey:@"strStartDate"],[dictInfo valueForKey:@"strEndDate"]];
        NSString *strUrl = [NSString stringWithFormat:@"http://www.xyz.com/%@",[dictInfo valueForKey:@"url_name"]];
       
        // Initialize Tweet Compose View Controller
        TWTweetComposeViewController *vc = [[TWTweetComposeViewController alloc] init];
        // Settin The Initial Text
        [vc setInitialText:[NSString stringWithFormat:@"%@\n %@",Title,validDate]];
       
        // Adding an Image
        UIImage *image = [UIImage imageNamed:@"title.png"];
        [vc addImage:image];
       
        // Adding a URL
        NSURL *url = [NSURL URLWithString:strUrl];
        [vc addURL:url];
       
        // Setting a Completing Handler
        [vc setCompletionHandler:^(TWTweetComposeViewControllerResult result) {
            [self dismissModalViewControllerAnimated:YES];
        }];
       
        // Display Tweet Compose View Controller Modally
        [self presentViewController:vc animated:YES completion:nil];
    }
    else
    {
        // Show Alert View When The Application Cannot Send Tweets
        NSString *message = @"The application cannot send a tweet at the moment. This is because it cannot reach Twitter or you don't have a Twitter account associated with this device.";
        UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:@"Warning !" message:message delegate:nil cancelButtonTitle:@"Dismiss" otherButtonTitles:nil];
        [alertView show];
    }
}

#pragma mark ------------------------------
#pragma mark FacebookSDK delegate method
#pragma mark ------------------------------

-(void) dofacebookLogin // For iOS 5.1.1 & below
{
    [SCFacebook loginCallBack:^(BOOL success, id result) {
        if (success) {
            [self sendFeedTofacebook];
        }
        else
        {
            Alert(@"Warning !", result);
        }
    }];
}

- (void)sendFeedTofacebook // For iOS 5.1.1 & below
{
        NSMutableDictionary *dictPromotionInfo = [array objectAtIndex:index];
        NSString *Title = [NSString stringWithFormat:@"Title : %@\n",[dictInfo valueForKey:@"Title"]];
        UIImage *image = [[UIImage alloc] initWithData:[NSData dataWithContentsOfURL:[NSURL URLWithString:[dictInfo valueForKey:@"Image"]]]];
      
        NSString *validDate = [NSString stringWithFormat:@"Date : %@ To %@ \n",[dictInfo valueForKey:@"strStartDate"],[dictInfo valueForKey:@"strEndDate"]];

        NSURL *url = [NSURL URLWithString:[NSString stringWithFormat:@"http://www.xyz.com/%@",[dictInfo valueForKey:@"url_name"]]];
      
        [SCFacebook feedPostWithPhoto:image caption:[NSString stringWithFormat:@"%@ %@ %@ %@",Title,validDate,url] callBack:^(BOOL success, id result)
         {
             if (success) {
                 Alert(@"Info !", @"Your feed has been posted successfully over Facebook.");
             }
             else
             {
                 Alert(@"Warning !", result);
             }
         }];
}


Thanks & Regards,
-----------------------------
Nilesh M. Prajapati

Friday, December 6, 2013

How to change image tint color in iphone sdk?

Hi all,


This category takes an image (presumably flat and solid-colored, like a toolbar icon), and fills its non-transparent pixels with a given color. You can optionally also specify a fractional opacity at which to composite the original image over the color-filled region, to give a tinting effect.

This is very useful for generating multiple different-colored versions of the same image, for example 'disabled' or 'highlighted' states of the same basic image, without having to make multiple different-colored bitmap image files.

So, Just make two different files named as : "UIImage+Tint.h" and  "UIImage+Tint.m"


1) For  "UIImage+Tint.h" contents will be ..

#import <UIKit/UIKit.h>

@interface UIImage (ImageTint)

- (UIImage *)imageTintedWithColor:(UIColor *)color;
@end


2) For  "UIImage+Tint.m" contents will be ..
 
#import "UIImage+Tint.h"

@implementation UIImage (ImageTint)

- (UIImage *)imageTintedWithColor:(UIColor *)color
{
    if (color) {
        // Construct new image the same size as this one.
        UIImage *image;
        UIGraphicsBeginImageContextWithOptions([self size], NO, 0.0); // 0.0 for scale means "scale for device's main screen".
        CGRect rect = CGRectZero;
        rect.size = [self size];
       
        // tint the image
        [self drawInRect:rect];
        [color set];
        UIRectFillUsingBlendMode(rect, kCGBlendModeMultiply);
       
        // restore alpha channel
        [self drawInRect:rect blendMode:kCGBlendModeDestinationIn alpha:1.0f];
       
        image = UIGraphicsGetImageFromCurrentImageContext();
        UIGraphicsEndImageContext();
       
        return image;
    }
   
    return self;
}
@end

3) Now you can import "UIImage+Tint.h" file into your class where you want colorful images and do below code.

   UIImage *imgMail = [UIImage imageNamed:@"icon_mail.png"];
    imgMail = [imgMail imageTintedWithColor:MENU_COLOR]; //Colorful image


Important Note : Images will be preferred transparent only .

Thanks,
Nilesh M. Prajapati